Unity Real Time Strategy: Build Your Own RTS Game


Unity Real Time Strategy: Build Your Own RTS Game
Unity Real Time Strategy: Build Your Own RTS Game
2025-10-16
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz

What you’ll learn
Build your own RTS game in Unity, from units to buildings to upgrades and more.
Design gameplay systems that scale, so your project won’t buckle as it levels up.
Create unit AI that reacts to player input using behaviour trees (no magic, just logic).
Set up fog of war to keep your players guessing (and scouting like pros).
Develop a config-driven setup to add new units fast-no spaghetti code here.
Use ScriptableObjects to organise your game like a pro dev.
Hook up an event bus system so your units can talk without yelling across the codebase.
Craft upgrade systems that run from the editor, not hard-coded chaos.

Requirements
To get the most out of this course you’ll need an intermediate understanding of C# and a good grasp of using the Unity Editor.

Description
Who this course is for:
If you’re interested in making a Unity RTS game, then this is quite literally THE course for you!, Equally, if you’re looking to learn how to make complex Game AI – sign up now., And if you’re already an intermediate C# / Unity dev and you’re looking to expand your skillset, you’re totally in the right spot.

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