Make a Battle City Clone, using Python, Pygame and OOP!


Make a Battle City Clone, using Python, Pygame and OOP!
Make a Battle City Clone, using Python, Pygame and OOP!
Published 8/2023
Duration: 18h 6m | .MP4 1280×720, 30 fps(r) | AAC, 44100 Hz, 2ch | 9.68 GB

Object Oriented Programming, Game, Development, Python, Pygame,

What you’ll learn
Expand your understanding and use of object oriented programming
Conceptualize programming challenges and discover solutions and methods for implementing these solutions to those challenges
Progress your python learning beyond learning the basics to a more advanced beginner project, gain confidence in tackling bigger projects.
Requirements
Basic understanding of importing modules, such as the pygame module
Already have the pygame module installed
Description
They usually only take you as far as the basic building blocks, and then leave you to create the rest, should you wish to continue.
Most of these tutorials, have left me with a directory filled with what would be deemed as unfinished games.
Hence I thought it would be great to put together a course on creating a game, with all of the game elements created and implemented in a step by step process, that leaves you at the end of the course, with a fully functional, and complete game.
My hope is that you are able to understand how each element of this game is created and implemented, so that you gain further insight when deciding to tackle a challenge of your own.
Who this course is for:
Python Programmers who have an understanding of python basics, but are looking to tackle projects bigger than tictactoe and hangman.

More Info

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